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Setting up Virtual Reality (VR)

Visualizing your data in Virtual Reality (VR) creates an immersive experience where you can surround colleagues with valuable insights and collaborate together to increase engagement and understanding. Review the guidelines below for a successful VR setup with Virtualitics.


Please note that at least one (1) Virtualitics Explore Desktop installation with a graphics processing unit (GPU) is required to use VR.

GPU is required on the desktop to run VR.

You will need at least one Desktop Leader with a GPU.

  • We recommend NVIDIA GTX 1060+ or any graphics card noted as “VR ready” / “VR capable” or dedicated/discrete.

Tethered vs Standalone

Virtual Reality (VR) headsets are tethered (wired) or standalone (wireless). While standalone headsets provide more comfort and mobility, tethered headsets are more powerful in that they can support higher processing speeds and higher end graphics. For the best VR experience, we recommend using tethered VR headsets. Note that at least one (1) headset must be connected to Virtualitics Explore Desktop to access data.

User Types

There are two (2) user types in the VR environment: Leader and Viewer/Collaborator.


  • Connects Virtualitics Explore Desktop to a supported VR headset.

    • A Leader must be tethered or using Oculus Air Link (Quest 2) to work with their own datasets.

    • Standalone provides access to sample data only.

    • Tethered provides the best performance.

    • Air Link is Wi-Fi dependent. Wi-Fi speeds will impact throughput of data.

  • Can initiate an SVO session from Virtualitics Explore Desktop or VR Headset. (For more information on SVO, review this guide.)

  • Can open and share datasets and collaborate on data visualizations and analysis with other Viewers/Collaborators in an SVO session.

  • Can load and save data.


  • Connects Virtualitics Explore Desktop to a supported VR headset.

    • For the best experience, all users should have Virtualitics Explore Desktop installed and a tethered supported headset.

    • Viewers/Collaborators can access the standalone Virtualitics Explore App on a supported headset but keep in mind that this setup provides a limited VR experience.

  • Joins a Leader-instantiated SVO session to connect to other users and access data.

    • Cannot instantiate or lead an SVO session.

  • Accesses external files through the Leader’s loaded data.

    • Viewers/Collaborators cannot load their own data.


For optimum performance, we recommend adhering to the following guidelines:

  • Connect VR headsets tethered to Virtualitics Explore Desktop.

    • This enables you to load a wider range of datasets, as the standalone headset can only load sample data.

  • Due to the wireless nature of standalone devices, all of the processing and rendering is done locally on the headset itself. This means that there are some performance trade-offs for the freedom of being a standalone device.

    • You will only be able to load or view datasets with fewer than 130,000 rows; if a viewer/collaborator is in a Shared Virtual Office (SVO) session with another user who attempts to load in a dataset with more than 130,000 rows, the user will be removed from SVO.

  • Standalone users using SVO will perform along with the ‘slowest’ user and network. Therefore connectivity and network performance is important to keep in mind.